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NATE CLOWAR
808.351.1767
nate@clowar.com
www.clowar.com
Objective: To secure a 3D modeler position for a great company that challenges my creative and technical abilities.
Experience: Sixteen years of experience using a variety of traditional and computer graphics, including; 3D modeling, texturing, animation, airbrush, and illustration.
Software: 3D Studio MAX, Maya, Zbrush, Softimage, Photoshop, Unreal 3 Engine, Renderware, Illustrator, Painter, Premiere, After Effects, MEL Script, MAX Script, Dreamweaver.
| 2007 |
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FREELANCE, Honolulu, HI
- Currently working as a Freelance 3D artist.
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| 2006 |
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MOBICORE , Honolulu, HI
Title: Unnamed Next Gen Title. - XBOX360
Position: Lead Game Artist
- Character Modeling, Props, Levels, etc.
| | | | | | 2003 - 2006 | | KONAMI , Honolulu, HI Title: TMNT - PS2 / XBOX / Gamecube / PC Title: DDR - XBOX Position: Senior Artist, Lead Artist, Art Director. - Levels, Characters, Special Effects, Props, etc.
| | | | | | 2002 - 2003 | | KILLERGAME, San Diego, CA Title: CANNOT DISCLOSE - PS2 Title: NCAA Final Four - PS2 Position: 3D Modeler - Character Modeling - Modeling, UVs, setup and rigging
- Levels - Props, Weapons, Craft etc.
| | | | | | 2000 - 2002 | | PRESTO STUDIOS, San Diego, CA Title: WHACKED! - XBOX title Position: Technical Director - Level Designer - 3D Modeler - Level Design - Designed game play geometry on a per level basis, then built both collidable and visible geometry, setup UVs, used proprietary tools to setup level AI, traps, and scripting of interactive elements.
- Modeled and UVed - Weapons, pickups, powerups, etc.
- Special Effects - Created geometry and textures for numerous effects.
- Cinematics - Animated limited shots, setup files, and built hi-poly props and sets.
Title: MYST 3 - PC, Mac, Xbox, PS2 Position: 3D Modeler - Modeled and UVed pre-rendered environments, plants, objects, and architecture. Primarily the lower half of Edanna (The Life Age) as well as parts of other ages.
| | | | | | 1998 – 2000 | | GREYSTONE TECHNOLOGIES, San Diego, CA Title: XSG - Arcade Coin Op Position: Poligonal Samurai - Senior 3D Artist - Concept Design, storyboards, animations, modeling and texturing of a real-time low-poly aircraft, race courses, environments, and special effects for a 3D PC Arcade game.
| | | | | | 1991 – Present | | CLOWAR GRAPHICS, Honolulu, CA Owner - Graphic design business varing from freelance 3D modeling and animation, design, technical illustration, web design, and airbrush. As well as screen printed design and manufacture.
- Clients Include: GM, FORD, Toyota, Mazda, McDonalds, FBI
| | | | | | 1996 – 1998 | |
IVID COMMUNICATIONS, San Diego, CA Position: Graphic Artist / 3D Animator - Created 3D animations and images, graphics, storyboards, and web sites. Designed and created user interface and graphics for FORD and NCR training/sales CDs.
| | | | | | 1990 – 1991 | |
CONTINENTAL GRAPHICS, San Diego, CA Position: Technical Illustrator | Education: | 2001 | Watts Atelier | | 1996 | Palomar College | | 1990 - 1993 | Cuyamaca College | | 1991, 1994 | Airbrush Action Getaway | | 1991 | Frenser Screen Print Institute |
Hobbies: Car building, bodysurfing, juggling, paintball, computer gaming, and lion taming. |